A full explanation of mixing media formats, and a demonstration of how to do it makes it appear simple.
June 4, 2007Ripple Training's 6 on 6
New Online Tutorials for Final Cut Pro 6
Ripple Training $29.00Review by Steve Douglas
There is no reason why anyone shouldn't expect a new onslaught of on-line, DVD, and book tutorials for the New Final Cut Studio 2. Steve Martin and Ripple Training are the first to hit the shores with six on-line tutorials enabling you to become familiar with the newest features to be found in Final Cut, perhaps, even before you have it installed.As I have come to expect from Ripple Training, all six, downloadable tutorials are produced with outstanding attention to the quality of both the video and audio. Compressed with the H.264 codec, these videos were created in megawide screen format with a resolution of 1200x800 pixels and can be easily resized to fit your screen. You will need QuickTime 7.0 or above on a G4 800 or better to view them. As Steve states in his accompanying 'Read Me' doc, on my Apple Digital Display, they look fantastic. Each tutorial lasts from roughly 5 minutes up to 17.5 minutes long, but because they are so interesting and well done, they seem to go by much quicker. Each tutorial comes equipped with drop down menus in order to skip to the section of the tutorial that you are most interested in. These chapter tracks are easily accessed in the lower right hand corner of the QuickTime player.
The first of the six tutorials explores one of the new features that editors have been clamoring for, that of mixing different formats into a sequence. Thus, in Final Cut Pro 6, we now have the ability to play and edit multiple format clips within a single sequence and, in real time. New in the user preferences is the auto conform sequence dialogue box. It is here that Final Cut will allow media, shot in a different format from that of your sequence settings, to be included for use by conforming these clips to the format of the first clip used.
Tutorial 2, coming in at 6:30 seconds, focuses on the new motion templates now found in Final Cut. While most of the parameters can be fully accessed within Final Cut, for some, such as font color and position, you will need to go back to Motion, make the changes and they will be copied into your template in Final Cut. The Ripple tutorial covers most of what you will need to know and certainly will be beneficial to those who will be making use of these Motion templates in Final Cut. One thing Steve Martin points out is that you can limit the templates available for browsing depending upon the sequence format. This will make things less confusing as you scroll through the large number of templates. No use looking at the proffered NTSC DV templates when you are really searching for those that can be used in an HD sequence.
Tutorial 3 has its' focus on the new audio normalization and round tripping with Soundtrack Pro. This tutorial does a great job teaching you the best way to determine and then set your peak levels utilizing the new normalization control. A great feature and one many have been requesting, Steve will save you plenty of time trying to figure out the manual by just viewing this one tutorial.
I found the 4th tutorial to be the most interesting in its coverage of the new smooth cam tool in Final Cut. Steve points out that the smooth cam filter renders out the entire media and not just the clips 'in' to 'out' points. While the analysis of the media can take some time, it is beneficial that you can still work in Final Cut while the clip analysis is taking place. Your workflow will, thus, not be impeded. These new renders are stored with the rest of your media. The parameters of the Smooth Cam filter are clearly explained and, as a result, are simple to understand and use.
Tutorials 5 concentrates on Studio Integration exploring briefly round tripping between the many applications in Studio 2. This includes the new Color application which, while not gone into to any great detail is given a nice overview. Tutorial 6 focuses on log and transferring data files from non taped based media such as Panasonic P2, cards, optical drives and external hard drives.
Certainly Ripple Training has only begun to produce tutorials for Final Cut Studio 2. These 6 represent that beginning, and a welcome beginning it is. Each of the tutorials is presented with attention to the detail, clarity and depth that is needed. There is no glossing over of any important points that may thwart your efforts later. While the media demonstrated in each of the tutorials is not included in the download, they are available for an additional $9.99 elsewhere on the Ripple website. The video is pristine and the value incredible. That's my bottom line for Ripple's 6 on 6.
Steve Douglas is a certified Apple Pro for Final Cut Pro and underwater videographer. A winner of the 1999 Pacific Coast Underwater Film Competition, 2003 IVIE competition, 2004 Los Angeles Underwater Photographic competition, and the prestigious 2005 International Beneath the Sea Film Competition, where he also won the Stan Waterman Award for Excellence in Underwater Videography and 'Diver of the Year', Steve was a safety diver on the feature film "The Deep Blue Sea", contributed footage to the Seaworld Park's Atlantis production, and a recent History channel MegaDisaster show. Steve is one of the founding organizers of the San Diego UnderSea Film Exhibition and leads both underwater filming expeditions and African safaris with upcoming excursions to Kenya, Bali & Komodo, & Lembeh Straits in Indonesia in 2007, the Coco Islands, Costa Rica & Vietnam in 2008 and safari in Africa for 2009. Feel free to contact him if you are interested in joining Steve on any of these exciting trips. www.worldfilmsandtravel.com
copyright © Steve Douglas 2007
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